Results and more on insei customs

Now, after the third October insei week is done with, I’m already able to claim the first place of class E. My result last weekend was another 11 wins, 0 losses, giving me a total result so far of 31 wins and 2 losses. The number two in class E has so far 13 losses, so even in the worst-case scenario, were I not to attend next week, it would be a tie for the first place. Needless to say, I won’t even think about not attending next weekend — after all, this training is what I came to Japan for. There’s one more weekend of October left, after which the top four insei (based on results) of each class go up a class, and the bottom four go down one. Class E has 60 minutes of time reserved for one game, resulting in a fast 30 minutes sudden death (with no byo yomi) time setting, but class D already has 90 or 120 minutes of time per round, depending on whether it’s a three or four-game day. Class D’s time settings are 40 minutes of main time with a 40 seconds per move Japanese byo yomi on three-game days, and 30 minutes of main time with a 30 seconds per move Japanese byo-yomi on four-game days.

I thought the readers might find the insei results sheet system interesting, so I went and took a photo. The system is, in fact, same as the one we’ve seen in Hikaru no Go! So far, I haven’t stamped my own palm in order to “grab the win”.

Red circles indicate wins, while black circles indicate losses. 中 inside a red circle means that the game was won by resignation, 5半 means a win by 5.5 points, and 不 means a default win. テアキ means a free round, due to the odd number of insei in class E. This sheet is for weeks 3 and 4; the results of the first two weeks are written in the lower part of the sheet.

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