Glift viewer

Recently I’ve tried to focus my own go studies, and when adding to this my occasional teaching work at the Nordic Go Academy, I’ve unfortunately had little energy to write on my activities in this blog. To try and give myself a motivation boost, I thought of trying a small technical change to the site, namely the Glift javascript viewer which Go Game Guru introduced recently. Below you can test the viewer out on a commented A class game, one of the few that I’ve managed to win.

Leave a comment and share your opinions!


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17 thoughts on “Glift viewer”

  1. Hello Törmänen, I’ll try to keep my questions as short & concise as possible:

    1. How do you think A and B class insei compare to C class insei? What do think the difference is between top A class insei and bottom A class insei? (maybe it could be approximated to an EGF rank)
    2. What do you think will be the hardest part of your game to improve?

    That’s all, I hope it’s not too much for you given your time constraints and the fact that you now have to really buckle down every day now that you’re trying to become a pro– I think it’s impressive that you’re still able to keep up the blog from time to time at this stage! Thank you!

    Hope you play in October!

    1. edit: I think Glift viewer is just perfect for this site’s design, and suits the way that you review games. (Clean and Simple)

  2. Hello Ten, of course we all understand your commitment to the game and your main goal- I’m convinced its not only me who wishes you the best on your way to a pro.

    And, just BTW, how did you get to the class A? :-)

  3. Interesting game, thanks for sharing the review.

    The simple elegance of this little player is appealing, large text is nice and, even though I do like to eidigo it’s nifty this one doesn’t get fuzzy when you blow it up on the tabby.

    Congratulations on making class A! No wonder you’ve been busy. 😀

  4. Hey, you’re using my Go Library! Very cool. If you have any questions / concerns, please feel free to file them @

    By the way, we’ll be adding coordinates natively soon since that’s a very important feature for commenting on games. In addition, we’re going to be changing the to-end and to-start buttons to previous-branch-or-comment and next-branch-or-comment for game reviews like this one.

  5. Hey Anti!Any updates?We all die from not having any news from you.Even some short infos like “this month i am still in B class at 12-8 score” would be appreciated!
    Good luck overall!

  6. It’s been exactly a year since your last post.
    I just wondered if you ever want to post an update on how you’ve been and what you’re doing.
    It would be really nice to read you again!

    Best of wishes

  7. I am especially taken by your move C18. I vaguely remember a similar position where White ‘invaded’ in the same way to scoop out the corner and then connect out to either group. Unfortunately I can’t reconstruct the game (joseki?) in which it occurred.

    However, I was able to retrieve two installments of a series ‘Schwindeltricks in der Ecke’ by Karl-Friedrich Lenz (then Munich) in the Deutsche Go-Zeitung of 1982, where he uses this stratagem in an (almost) empty corner.

    In the first case he starts with B18, and if Black falls into the trap and ‘presses’ with C17, White continues with C16; B17, D17; D18, D16; C18, F17; E18, F16. Other variations are given.

    In the other case White starts with D15; and answers D17, with C18; for instance C17, E17; E18, F17; F18, G17; G18, H17; and White even still has a ko threat at B16. Again other variations are given.

    Enjoy trying them out!

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